[Continue reading...]
Mage Academy Revealed

Help Professor Plume reveal the Mage Academy to continue your mage training.
You must be at least level 16 to access this questline.
Up Hill Both Ways - Quest 1 of 7
First, let's make our way to the Mage Academy. An apprenticeship will be your first step towards becoming powerful enough to battle Faugrimm!
Feed 1 sheep for Wool to line your coat. The Gloom is chilly!
Click on Sheep in your Kingdom to tend them.
Have 3 Berries as a snack.
Clear Grass, Bushes, or Roots to collect Berries.
Explore the site of the Mage Academy.
You must have Exploration Crystals, Coins and specific Castle Levels to explore.
Rewards:
Coins : 2000
Xp : 40
Green Feather : 4
Slumber Shrooms - Quest 2 of 7
We can't reopen Mage Academy until we clear some of these Slumber Shrooms away!
Have 3 Dew Drops to dampen the Slumber Shrooms and keep them from affecting you.
Ask Friends for Dew Drops.
Craft 3 Sun Staffs to clear some Slumber Shrooms.
Sun Staffs can be crafted in the Studio.
Use Sun Staffs to clear 1 shroomed item.
Click on a shroomed item once you have enough Sun Staffs to clear it.
Rewards:
Coins : 2500
Xp : 50
From the Ground Up - Quest 3 of 7
Long ago, we turned the Mage Academy invisible to keep it out of Faugrimm's clutches. The magic in these halls could be devastating in his hands...
Cast the Sight Unseen Spell Level I on the Mage Academy to reveal towers.
Prepare Sight Unseen in the Celestial section of your Spellbook, then cast it.
Plant 5 Tomatoes to throw at the Mage Academy to see where else it's invisible.
Click on Empty Plots to plant Tomatoes.
Repair the first stage of the Founder's Statue.
Click on the Founder's Statue to view the materials required to repair it.
Rewards:
Coins : 2500
Xp : 50
Small Energy Potion : 1
Silent But Deadly - Quest 4 of 7
We have to get rid of these Beasties - discreetly! We can't leave a trace of them for Faugrimm to follow!
Banish 3 Gloom Wolves.
Click on a Gloom Wolf to banish it, or cast the Banishus Maximus spell to banish multiple Beasties at once!
Have 3 Down Feathers to sweep away their paw prints.
Feed adult Geese to collect Down Feathers.
Collect 10 Ogre's Belch to cover the Beasties' telltale odor.
Clear Grass, Bushes, or Roots to collect Ogre's Belch.
Rewards:
Wood club
Coins : 2000
Xp : 40
The Best Offense - Quest 5 of 7
Once Mage Academy reopens we'll have to be able to protect it should the need arise. Let's make sure it's secure!
Craft 2 Flaming Swords to protect the Mage Academy.
Flaming Swords can be crafted in the Studio.
Have 5 Walls in your Kingdom to build a barricade.
Walls can be found in the Market under Decor.
Complete stage 2 of the Founder's Statue. We're not afraid to show it off anymore!
Click on the Founder's Statue to view the materials required to repair it.
Rewards:
Coins : 2500
Xp : 50
Hyper Craft : 1
Make Haste! - Quest 6 of 7
Those Beastie attacks may not have been a coincidence... let's reopen Mage Academy quickly. We must prepare to face Faugrimm!
Harvest 12 Pumpkins to launch at any invaders.
Click on Empty Plots in your Kingdom to plant Pumpkins.
Cast the Sight Unseen Level II Spell to reveal the second section of the Mage Academy.
Prepare Sight Unseen in the Celestial section of your Spellbook, then cast it.
Clear 3 Slumber Shrooms to make room for the Mage Academy.
Craft Sun Staffs to clear Slumber Shrooms.
Rewards:
Coins : 3250
Xp : 65
Revealed at Last! - Quest 7 of 7
This is it! Quickly, the faster we reopen the Academy the faster you'll become a full-fledged mage!
Cast the Sight Unseen Spell Level III to reveal the final towers of Mage Academy.
Prepare Sight Unseen in the Celestial section of your Spellbook, then cast it.
Clear 5 more shroomed items by using Sun Staffs.
Click on a shroomed item once you have enough Sun Staffs to clear it.
Complete the final stage of the Founder's Statue.
Click on the Founder's Statue to view the materials required to repair it.
Rewards:
Coins : 3250
Xp : 65
Female Mage Hat : 1
Male Mage Hat : 1